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Amazon Luna supports “existing Windows games” on Turing-level GPUs
Kyle Orland · news.movim.eu / ArsTechnica · Friday, 25 September, 2020 - 15:36
The now-standard streaming-game-service shot of titles running on many different kinds of screens. [credit: Amazon ]
Amazon's newly announced Luna streaming service will run games on a standard Amazon Web Services EC2 G4 instance , the company told Ars Technica in a roundtable discussion. Those server instances sport Nvidia T4 GPUs equipped with 320 Turing Tensor cores and support for Nvidia's GRID virtualization drivers .
Luna's server architecture is significantly different from that of Google's Stadia, which uses Linux-based data servers and Vulkan's open-source graphics APIs. That means extra work for Stadia developers who have to port their existing games to Stadia's environment, which can sometimes lead to apparent graphical snafus .
The precise amount of porting work needed for a Stadia port can vary. A game like Doom (2016), which already supported Vulkan graphics, reportedly took only three weeks of full-time work by two developers to get running on Stadia. But Cyberpunk 2077 will be coming to Stadia after its Windows and console launches , according to publisher CD Projekt Red, likely due to the extra porting effort.