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      OpenGL on top of Vulkan with Zink to work with NVIDIA drivers on Linux

      Liam Dawe · news.movim.eu / GamingOnLinux · Thursday, 4 February, 2021 - 10:45

    Here's a short and sweet update on the work for Zink, the upcoming OpenGL on top of Vulkan implementation announced by Collabora which has been progressing steadily.

    As a quick refresher: Zink is a Mesa Gallium driver that leverages the existing OpenGL implementation in Mesa to provide hardware accelerated OpenGL when only a Vulkan driver is available. More on the why can be found here .

    Developer Mike Blumenkrantz has been hacking away at Zink code lately, after announcing back in November 2020 that Valve jumped in to fund more work on it. In a fresh blog post is up where Blumenkrantz mentions the continued sponsorship from Valve, and as a result Zink can now run with NVIDIA GPUs on Linux with the wording "So now zink+nvidia is a thing.". See it in action below:

    9346919871612435457gol1.png

    Once it's ready, it's going to be extremely interesting to see what becomes of it.

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