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      Unexpected 3DS update breaks many common homebrew hacking methods

      news.movim.eu / ArsTechnica · Tuesday, 23 May, 2023 - 17:37

    A few of the 3DS variations that were once supported by Nintendo.

    Enlarge / A few of the 3DS variations that were once supported by Nintendo. (credit: Mark Walton)

    It has been years since Nintendo stopped producing its Nintendo 3DS line of portable hardware and months since the company officially shut down the 3DS eShop for new downloadable game purchases. But those facts haven't stopped the company from issuing a new firmware update that seems at least partly focused on impeding some of the most common methods for installing homebrew software on the defunct console.

    Monday night's surprise release of 3DS firmware Ver. 11.17.0-50 is the first official system update for the console since last September and the fifth update since the hardware was officially discontinued in 2020. The official patch notes for the sudden update cover the now-standard (if vague) promise of "further improvements to overall system stability and other minor adjustments [that] have been made to enhance the user experience."

    But console hacking groups quickly noticed that downloading the update ruined many of the documented hacking methods that could previously be used to install custom 3DS firmware.

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      Wii U and 3DS eShops close down later today, risking hundreds of unique games

      news.movim.eu / ArsTechnica · Monday, 27 March, 2023 - 19:29 · 1 minute

    Nintendo Wii U and 3DS eShop graphic

    Enlarge / Your last chance to buy individual games for the Wii U and 3DS—assuming you have credits in your wallet account—arrives tonight.

    Only a few hours remain for anyone who wants to buy games from the eShops for Nintendo's Wii U and 3DS.

    As it promised more than a year ago, Nintendo is shutting down those digital storefronts tonight at 8 pm Eastern, after previously halting the ability to add eShop funds in May 2022. After today, you can still download or re-download any titles you've previously bought from those shops, though that can obviously change in the future. Closing the eShops means that roughly 1,000 digital-only games will no longer be accessible, according to research by VGC , including 335 Virtual Console games that aren't available through the Nintendo Switch Online service.

    These kinds of sweeping moves, while perhaps understandable from a business perspective, pose a serious danger to the preservation of many games in the systems' libraries. As Ars detailed earlier this month, video game preservationists are hamstrung by laws and regulations around remote access to DRM-protected work, even if it's kept by research-driven organizations. Nintendo is one of many organizations that, through the Entertainment Software Association, lobbies to prevent libraries from offering legal access to archived games.

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      Nintendo Conducted Invasive Surveillance Operation Against Homebrew Hacker

      Andy Maxwell · news.movim.eu / TorrentFreak · Wednesday, 23 December, 2020 - 14:14 · 3 minutes

    Spy Projects to protect the intellectual property rights of corporations are underway all around the world on a continual basis but it is rare for operational details to leak out to the public.

    Unfortunately for Nintendo, leaked documents are now revealing how frightening things can get for console hackers in their crosshairs, even when those targets have already declared that their work isn’t designed for piracy purposes.

    Leaked Documents Reveal Police-Style Surveillance Operation

    During the past 24 hours, various Twitter accounts ( 1 , 2 ) have been posting snippets from documents that were recently leaked from Nintendo. While there are numerous items of interest, the most shocking revelations involve Neimod, a hacker who several years ago developed exploits for the 3DS handheld console.

    Of course, it’s not surprising for a company like Nintendo to have a keen interest in work carried out by someone like Neimod. Nintendo’s documentation described him as a “highly skilled hardware engineer” with “a very high reputation within the hacker scene, for Nintendo products.”

    However, the scale of the operation, which is revealed in detail in the leaked documents, shows just how far the gaming giant was prepared to go to stop his work.

    For example, the leak reveals personal profiling that dug deeply into Neimod’s education status, listed details of his working life, while offering evidence of physical snooping on his daily lifestyle. What time he could be found at home, who came to see him there, and even when he visited places like banks and restaurants are all included.

    While this kind of surveillance is creepy in its own right, additional documents reveal a detailed plan to use the gathered intelligence to physically confront Neimod in order to pressurize him into complying with the company’s demands.

    Detailed Operational Planning to Intercept Target

    According to Nintendo’s planning, the operation would begin around April 15, 2013, with its team meeting at a local hotel to discuss and finalize their plans. Following a review of Neimod’s movements of the previous week, the team would then decide where and when contact would be made – after work or at home, for example.

    With an undercover investigator monitoring Neimod to discover what time he left work, Neimod was to be approached by a ‘contact team’, who were instructed to approach their target “in a friendly, non-threatening, professional, and courteous manner. “Provide a business card,” the instructions read .

    After Neimod had been engaged in conversation, the team was instructed to flatter the hacker by “acknowledging his engineering/programming aptitude.” They were also told to reference his stated aim of not “facilitating piracy” with his hacks but point out Nintendo’s concerns that a release of his hack could do just that.

    Whether Neimod complied or resisted, Nintendo prepared for both eventualities. The following slide, posted to Twitter by Eclipse-TT , shows a flow chart that begins with instructions for the “Knock and Talk Team”, details a staging area, rules of engagement, and plans for what should happen when things go to plan – or otherwise.

    nintendo surveillance plan

    The Nintendo “Final Enforcement Proposal” document describes a “carrot and stick” approach, with the stick being a laundry list of potential offenses committed by Neimod under Belgian law and the carrot representing a number of sweeteners that might be of interest to the hacker.

    If cooperation was achieved, Nintendo suggested it could refrain from filing a criminal complaint. It may also enter into a “bounty” contract with Neimod with payments made for finding and documenting exploits. Within certain parameters, his discoveries could still be announced to the public, allowing him to retain “bragging rights.” This could help Nintendo’s image, the company wrote.

    “If successful, Nintendo’s public image may be further bolstered as a modern, tech-savvy company, while hinting that hackers should be cooperative rather than aggressive with Nintendo in the future (in contrast to Sony’s missteps with George ‘geohot’ Hotz),” the document adds, noting that a trip to Japan to meet Nintendo’s hardware engineers might also prove attractive.

    Of course, significantly boosting public image long term is only possible when details of invasive surveillance operations stay out of the public eye. With the leak of the full “Hacker Enforcement Proposal” now in full swing ( here , pdf), that will be just a little bit harder for Nintendo.

    On the other hand, it might also give hackers pause for thought. Or, indeed, drive them further underground.

    From: TF , for the latest news on copyright battles, piracy and more. We have some good VPN deals here for the holidays.