close
  • Ar chevron_right

    EU set to launch formal probe into Nvidia’s $54 billion takeover of Arm

    news.movim.eu / ArsTechnica · Friday, 27 August, 2021 - 14:47

EU set to launch formal probe into Nvidia’s $54 billion takeover of Arm

Enlarge (credit: Arm)

Brussels is set to launch a formal competition probe early next month into Nvidia’s planned $54 billion takeover of British chip designer Arm, after months of informal discussions between regulators and the US chip company.

The investigation is likely to begin after Nvidia officially notifies the European Commission of its plan to acquire Arm, with the US chipmaker planning to make its submission in the week starting September 6, according to two people with direct knowledge of the process. They added that the date might yet change, however.

Brussels’ investigation would come after the UK’s Competition and Markets Authority said its initial assessment of the deal suggested there were “serious competition concerns” and that a set of remedies suggested by Nvidia would not be sufficient to address them.

Read 6 remaining paragraphs | Comments

index?i=LzPCVgK9b80:rB0bY7a3oX4:V_sGLiPBpWUindex?i=LzPCVgK9b80:rB0bY7a3oX4:F7zBnMyn0Loindex?d=qj6IDK7rITsindex?d=yIl2AUoC8zA
  • Ga chevron_right

    NVIDIA released another small update to their Vulkan Beta Driver

    news.movim.eu / GamingOnLinux · Friday, 14 May, 2021 - 09:42

After releasing upgrading their stable drivers with version 460.80 following the release of the the RTX 3050 and RTX 3050 Ti for laptops - a new Vulkan Beta Driver is out now.

Vulkan Beta 455.50.19 is a pretty small one, here's what's changed:


Reminder: This special Vulkan beta driver is where all the shiny new stuff goes in before making its way into the stable release for everyone. Really, it's mostly aimed at developers and serious enthusiasts. Unless you need what's in them, it's generally best to use the stable drivers.

The newest stable versions of the main NVIDIA driver for Linux are at 460.80 released on May 11, 2021 from their "Production Branch" series or 465.27 released on April 29, 2020 from their "New Feature" series. Confused? It's a lot of numbers to remember but both Production and New Feature series are fine for normal use.

Note: you should probably make sure your drivers are up to date, especially after the recent security issues .

See the driver page for more .

Article from GamingOnLinux.com - do not reproduce this article without permission. This RSS feed is intended for readers, not scrapers.
  • Ga chevron_right

    NVIDIA released the stable Linux 460.80 driver following their new GPU releases

    news.movim.eu / GamingOnLinux · Tuesday, 11 May, 2021 - 16:02 · 1 minute

Following on from the news earlier that NVIDIA has released the RTX 3050 and RTX 3050 Ti for laptops , their new stable driver 460.80 is out for Linux.

As always for NVIDIA, they push out a new driver right away to get Linux support for their GPUs hooked up day and date with the release. The 460.80 driver adds support for:

  • GeForce RTX 3050 Ti Laptop GPU
  • GeForce RTX 3050 Laptop GPU
  • T600 Laptop GPU
  • T1200 Laptop GPU
  • RTX A5000 Laptop GPU
  • RTX A4000 Laptop GPU
  • RTX A3000 Laptop GPU
  • RTX A2000 Laptop GPU

It also includes some bug fixes:

  • Fixed a bug that could cause AddressSanitizer to report a heap-buffer-overflow during initialization of the OpenGL and Vulkan libraries.
  • Fixed a bug that could prevent a system from resuming from suspend when DisplayPort activity occurred while the system was suspended.
  • Fixed a regression that prevented eglQueryDevicesEXT from correctly enumerating GPUs on systems with multiple GPUs where access to the GPU device files was restricted for some GPUs.
  • Fixed a regression that could cause system hangs when changing display resolution on SLI Mosaic configurations.
  • Fixed a bug that could result in blank displays when driving multiple displays at the same resolution using active DisplayPort dongles.

This is part of their "Production Branch", so it's good for everyone to upgrade. See the driver release page .

Article from GamingOnLinux.com - do not reproduce this article without permission. This RSS feed is intended for readers, not scrapers.
  • Ga chevron_right

    NVIDIA launches the RTX 3050 and RTX 3050 Ti for laptops, supply shortages until 2022

    news.movim.eu / GamingOnLinux · Tuesday, 11 May, 2021 - 11:32 · 1 minute

It's not just Intel announcing new hardware today, as NVIDIA have now joined in with the RTX 3050 and RTX 3050 Ti for laptops. Currently, no desktop models have been announced as their focus is solely on mobile form factor. However, it's highly likely they will appear eventually.

"The latest wave of laptops provides the perfect opportunity to upgrade, particularly for gamers and creators with older laptops who want to experience the magic of RTX,” said Mark Aevermann, director of product management for laptops at NVIDIA. “There are now five times more RTX 30 Series gaming laptops that are thinner than 18mm compared with previous-generation RTX systems, delivering groundbreaking performance with very sleek and portable designs."

Pricing will start at $799 with no UK/EU pricing being given yet, we'll have to see what system builders come up with. NVIDIA claim this is targetting the "most mainstream audience" to offer 60FPS at 1080p in some quite demanding games with Ray Tracing on.

Here's a specs comparison based on the press details sent:

GPU (Laptop) RTX 3080 RTX 3070 RTX 3060 RTX 3050 Ti RTX 3050
CUDA Cores 6144 5120 3840 2560 2048
Tensor Cores 192 160 120 80 64
Ray Tracing Cores 48 40 30 20 16
Boost Clock 1245-1710 MHz 1290-1620 MHz 1283-1703 MHz 1035-1695MHz 1057-1740MHz
GPU Subsystem Power 80-150W 80-125W 60-115W 35-80W 35-80W
Memory 16GB / 8GB GDDR6 8GB GDDR6 6GB GDDR6 4GB GDDR6 4GB GDDR6
Memory Interface Width 256-bit 256-bit 192-bit 128-bit 128-bit

NVIDIA also showed it off a little but as usual, it's Windows-focused:


Also, NVIDIA also recently announced back in April that they expect GPU shortages to continue until at least 2022.

We're expected a new NVIDIA driver release today too, as usual when new hardware is announced.

Do you think you'll be looking to get one? Let us know in the comments.

Article from GamingOnLinux.com - do not reproduce this article without permission. This RSS feed is intended for readers, not scrapers.
  • Nu chevron_right

    Nvidia a enfin un plan pour que les mineurs de cryptomonnaies cessent de pénaliser les joueurs

    news.movim.eu / Numerama · Friday, 19 February, 2021 - 16:15

GeForce RTX 3060

Nvidia annonce qu'il bride ses cartes GeForce RTX 3060 pour qu'elles soient moins efficaces pour miner de la cryptomonnaie. Cela n'affectera pas les joueurs. [Lire la suite]

Abonnez-vous à notre chaîne YouTube pour ne manquer aucune vidéo !

L'article Nvidia a enfin un plan pour que les mineurs de cryptomonnaies cessent de pénaliser les joueurs est apparu en premier sur Numerama .

  • Ar chevron_right

    Nvidia wants to buy CPU designer Arm—Qualcomm is not happy about it

    news.movim.eu / ArsTechnica · Friday, 12 February, 2021 - 22:26 · 1 minute

Some current Arm licensees view the proposed acquisition as highly toxic.

Enlarge / Some current Arm licensees view the proposed acquisition as highly toxic. (credit: Aurich Lawson / Nvidia)

In September 2020, Nvidia announced its intention to buy Arm, the license holder for the CPU technology that powers the vast majority of mobile and high-powered embedded systems around the world.

Nvidia's proposed deal would acquire Arm from Japanese conglomerate SoftBank for $40 billion—a number which is difficult to put into perspective. Forty billion dollars would represent one of the largest tech acquisitions of all time, but 40 Instagrams or so doesn't seem like that much to pay for control of the architecture supporting every well-known smartphone in the world, plus a staggering array of embedded controllers, network routers, automobiles, and other devices.

Today’s Arm doesn’t sell hardware

Arm's business model is fairly unusual in the hardware space, particularly from a consumer or small business perspective. Arm's customers—including hardware giants such as Apple, Qualcomm, and Samsung—aren't buying CPUs the way you'd buy an Intel Xeon or AMD Ryzen. Instead, they're purchasing the license to design and/or manufacture CPUs based on Arm's intellectual property. This typically means selecting one or more reference core designs, putting several of them in one system on chip (SoC), and tying them all together with the necessary cache and other peripherals.

Read 9 remaining paragraphs | Comments

index?i=L61f4fggXdo:_QalKYyC2ZI:V_sGLiPBpWUindex?i=L61f4fggXdo:_QalKYyC2ZI:F7zBnMyn0Loindex?d=qj6IDK7rITsindex?d=yIl2AUoC8zA
  • Ga chevron_right

    OpenGL on top of Vulkan with Zink to work with NVIDIA drivers on Linux

    news.movim.eu / GamingOnLinux · Thursday, 4 February, 2021 - 10:45

Here's a short and sweet update on the work for Zink, the upcoming OpenGL on top of Vulkan implementation announced by Collabora which has been progressing steadily.

As a quick refresher: Zink is a Mesa Gallium driver that leverages the existing OpenGL implementation in Mesa to provide hardware accelerated OpenGL when only a Vulkan driver is available. More on the why can be found here .

Developer Mike Blumenkrantz has been hacking away at Zink code lately, after announcing back in November 2020 that Valve jumped in to fund more work on it. In a fresh blog post is up where Blumenkrantz mentions the continued sponsorship from Valve, and as a result Zink can now run with NVIDIA GPUs on Linux with the wording "So now zink+nvidia is a thing.". See it in action below:

9346919871612435457gol1.png

Once it's ready, it's going to be extremely interesting to see what becomes of it.

Article from GamingOnLinux.com - do not reproduce this article without permission. This RSS feed is intended for readers, not scrapers.
  • Ga chevron_right

    NVIDIA release the Vulkan Beta Driver 455.50.03, new extensions supported

    news.movim.eu / GamingOnLinux · Monday, 25 January, 2021 - 15:24 · 1 minute

Need to be on the bleeding edge of what NVIDIA have to offer? They just released driver version 455.50.03, as part of their Vulkan Beta Driver series . This is actually the second driver released this month, with 455.50.02 appearing on January 19. Here's a look over all that's new in them together.

Today's 455.50.03 release adds in support for these new Vulkan extensions:

  • VK_KHR_workgroup_memory_explicit_layout
    • This extension adds Vulkan support for the SPV_KHR_workgroup_memory_explicit_layout SPIR-V extension, which allows shaders to explicitly define the layout of Workgroup storage class memory and create aliases between variables from that storage class in a compute shader.
  • VK_KHR_zero_initialize_workgroup_memory
    • This extension allows the use of a null constant initializer on shader Workgroup memory variables, allowing implementations to expose any special hardware or instructions they may have. Zero initialization is commonly used by applications running untrusted content (e.g. web browsers) as way of defeating memory-scraping attacks.

The January 19 release with 455.50.02 added support for linear images in host-visible video memory, had two Windows bug fixes and one for Linux to fix "an issue with OpenGL where imported Vulkan buffers would fail with GL_OUT_OF_MEMORY when marked as resident".


Reminder: This special Vulkan beta driver is where all the shiny new stuff goes in before making its way into the stable release for everyone. Really, it's mostly aimed at developers and serious enthusiasts. Unless you need what's in them, it's generally best to use the stable drivers.

The newest stable versions of the main NVIDIA driver for Linux are at 460.32.03 released on January 7, 2021 from their "Production Branch" series or 455.45.01 released on October 17, 2020 from their "New Feature" series. Confused?

Article from GamingOnLinux.com - do not reproduce this article without permission. This RSS feed is intended for readers, not scrapers.