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My quest to re-create Street Fighter’s long-lost pneumatic controls
news.movim.eu / ArsTechnica · Thursday, 30 March, 2023 - 11:00 · 1 minute
![Slam that bash pad!](https://cdn.arstechnica.net/wp-content/uploads/2023/03/street-fighter-1-button-mash-brighter-800x450.jpg)
Enlarge / Slam that bash pad!
![A blurry picture of the SF1 Deluxe Arcade Cabinet. This is the stock photo from KLOV/VAPS and was one of the few images of the pneumatic machine available during my initial research.](https://cdn.arstechnica.net/wp-content/uploads/2023/03/img_9534.jpg)
A blurry picture of the SF1 Deluxe Arcade Cabinet. This is the stock photo from KLOV/VAPS and was one of the few images of the pneumatic machine available during my initial research. (credit: KLOV )
As a child of the '80s who loved video games, this game intrigued me.
I soon discovered that the game was called Street Fighter ( SF1 ), and it was made by a company called Capcom. In my local arcade, it consisted of a large, curvy cabinet with two sets of controls to accommodate two players at once. Each player had a start button, an eight-way joystick, and two large pressure-sensitive rubber buttons. This cabinet is now often called the "deluxe" or "crescent" cab, and the pressure-sensitive buttons are often called "bash pads" or "pneumatic buttons." It looked totally rad.