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      Terraria has officially turned 10 years old with a small celebration update

      Liam Dawe · news.movim.eu / GamingOnLinux · Monday, 17 May, 2021 - 09:07 · 1 minute

    Terraria, the 2D pixel-art sandbox survival adventure has now officially turned 10 years old and it's going as strong as ever. Seriously impressive from developer Re-Logic!

    I remember seeing it on PC for the first time almost 10 years ago while a friend was playing it, thinking it looked interesting and never thought it would go on to be as popular as it is. Frankly, I sort-of dismissed it entirely back then and went back to Minecraft. I was seriously wrong about it because it's an incredible game that deserves to be played.

    Anyway, a fresh update went out to mark the occasion. Re-Logic mentions that "this update may not contain any new content (we were serious when we said 1.4.2 was it ;) ) - it does contain a very special celebratory world seed that is unlike any other that we have made previously". The wink face being an obvious nod to this really not being the end of Terraria.

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    Here's what's new in Terraria 1.4.2.3:

    • Added Celebratory Seed
    • Corrected the damage on Frost Armor's set bonus debuff from 20 to 25 DPS.
    • Fixed Vulkan and Metal rendering issues that lead to crash, on FNA builds.
    • Fixed a certain exploit.
    • Fixed missing tooltip in Queen Slime's treasure bag.
    • Fixed every vine type except Normal/Flower vines from passing on paint as they grow longer.
    • Fixed King Slime's spiked minions being able to pick up money and despawn with it, similar to Queen Slime's minions previously.

    The celebration world seeds are:

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    • celebrationmk10
    • 05162011
    • 5162011
    • 05162021
    • 5162021

    Across both GOG and Steam it's currently 50% off for about 8 hours, so the sale ends around 4PM UTC. Be quick if you wish to get it with such a nice discount although it's not the highest it's been discounted but still a fantastic game to get so cheap right now.

    You can buy it on GOG , Steam and Humble Store .

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      Scarlet Hollow Episode 2 due out in early June, play the first episode free

      Liam Dawe · news.movim.eu / GamingOnLinux · Saturday, 15 May, 2021 - 15:58 · 1 minute

    Scarlet Hollow, a rather excellent horror-novel adventure is getting a second paid episode that will enter Early Access with Linux support on June 11. This follows on from the successful Kickstarter campaign late last year, and the free release of episode one which you can play now.

    "Trapped in the dying Appalachian mining town of Scarlet Hollow for the funeral of your estranged aunt, you quickly find yourself at the center of a dark mystery that threatens your life and the fate of an entire town. Who lives, who dies, and the fate of an entire town rests on your shoulders."

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    Features:

    • A heavily branching narrative where your choices matter . The relationships you forge and the decisions you make will dramatically alter your journey.
    • Terrifying and funny. Charming characters and snappy dialogue flip to pulse-pounding horror at a moment's notice.
    • A complex relationship system that changes how characters act around you. Characters don't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
    • Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? 21 different character builds change how you interact with the world and how your story unfolds.
    • Original monster designs inspired by Appalachian myths and cryptids. You won't find any predictable vampires or zombies here.
    • Five romance options. Whether you're into goths, dads, Youtubers, mysterious recluses, or lo-fi beats to study and water your plants to, we've got all your bases covered.
    • Dozens of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is drawn by hand and inked on massive 19x24 inch paper.
    • Hundreds of immersive sprites. Each major character has dozens of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.

    The plan is for the full experience to stay in Early Access until all 7 episodes are done.

    Follow on Steam and play the first episode free on Steam too.

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      Check out the demo for Increlution, a survival-idle game up on Steam

      Liam Dawe · news.movim.eu / GamingOnLinux · Saturday, 15 May, 2021 - 11:40 · 1 minute

    Increlution is quite unusual and somewhat engrossing, an idle-styled game about survival and seeing how long you can last while doing various tasks.

    It blends together elements of an idle game, a clicker and a text-adventure all into one package. It's a little weird but surprisingly it actually works quite well. I've been somewhat enamoured with it, keen to see more as I explore and unlock new activities. The game sprinkles in story elements too as you explore, it's just such a great idea if you love the basic idea behind it.

    "Survive the ever increasing pressure of time for as long as you can! A minimalistic idle game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation will have better chances at survival, because previous lives influence its instincts"

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    Check out Increlution on Steam and try out the demo now.

    The release is planned for Q3 2021, with it planned to be in Early Access for 6-18 months while the developer continues to expand what's possible with it.

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      Steam Play Proton gets a few quick fixes in the 6.3-4 release out now

      Liam Dawe · news.movim.eu / GamingOnLinux · Saturday, 15 May, 2021 - 10:35

    Valve / CodeWeavers have releases another update to the current stable Proton series with the 6.3-4 release.

    If you're not clear on what Proton and Steam Play are, be sure to check out our constantly updated dedicated page . It's a special compatibility layer for running Windows games and apps from Steam on Linux.

    Proton 6.3-4 is a small update that just focuses on fixing up a few annoyances including:

    • Fix recent 2K Games launcher update
    • Fix error on startup for some Direct3D 12 games
    • Fix Divinity Original Sin 2 and Rise of Venice launcher display issues
    • Fix Star Wars Squadrons VR incorrectly launching to desktop
    • Fix Sacred Gold visual artifacts

    If you missed it Proton Experimental was also updated recently to further improve Resident Evil Village on Linux, and has again been upgraded so it has all the fixes of Proton 6.3-4. For those of you who prefer the community-built Proton GE, you should also check our recent article .

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      Viscerafest is a sci-fi fantasy FPS with lots of punching entering Early Access on May 20

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 14 May, 2021 - 11:07 · 1 minute

    Ready for more retro-infused first-person shooting action? Viscerafest is now confirmed to be launching on May 20 into Early Access on Steam following a successful Beta. The developer, Acid Man Games / Fire Plant Games have been regularly putting out Beta builds on their Discord which have shown a lot of promise.

    "Viscerafest is a Sci-Fi Fantasy Singleplayer Arena FPS with minor Collectathon elements. Fight through hordes of aliens and eldritch monstrosities wielding a slew of powerful weapons, juggling your resources, and exploring over 26 intricately designed hand crafted levels."

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    Features:

    • Navigate nonlinear hand-crafted levels, stuffed to the brim with secrets, using key cards, completing puzzles and various objectives to progress. Set across a wide variety of locations, from a space station above the earth, to a realm beyond our reality.
    • Wield 9 unique and powerful weapons, from staples of the genre like the bunker buster double-barreled shotgun, to the more unique and offbeat, such as the Pung Cannon.
    • Slaughter over 2 dozen different enemy types, from the minor grunts who make up the U.S.C's forces, to monsters beyond your ability to comprehend such as The Soul Hunters. New enemy types are introduced every level, each compounding the challenges you'll face with a variety of attacks and behaviors.
    • Juggle your resources, as you fight to stay alive, constantly balancing your use of ammo, health, and armor.
    • Move at the speed of light, chaining bunny hopping and dashing together to move at speeds no man would dream of, and with your overbearing air control, dance around projectiles like no other.
    • Collect tons of goodies to unlock items such as Cypher keys, and level modifiers to spice up your playthroughs.

    The Linux version we tested before release has been running exceptionally well, we think this is one you're going to like a lot if you love arena-styled fast-paced shooters. You need some good reflexes for this one. When we say it's fast - we really do mean it. A lot of fun though punching through everyone. Ammo is limited, so you will be using your fists quite a bit. Wishlist Viscerafest and follow on Steam .

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      Check out the first Total War: WARHAMMER III gameplay reveal, coming to Linux late in 2021

      Liam Dawe · news.movim.eu / GamingOnLinux · Thursday, 13 May, 2021 - 18:23 · 1 minute

    Today we've seen the first official gameplay of the upcoming Total War: WARHAMMER III from Creative Assembly, SEGA and porting studio Feral Interactive.

    Before it gets into the gameplay though, it also shows off the Trial By Fire trailer that was released by itself yesterday which gets you in the mood for some action. This is the final game in the Total War Warhammer trilogy, and it's pleasing to see that we will have all three officially on Linux.

    Have a look below:

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    Some much bigger sites than us (Hi Eurogamer , IGN and so on) also got a hands-on preview. Sounds like all the previews were played across Parsec , which is pretty intriguing to see streaming tech used more like this.

    "I think what I could say is that this is the final in a series of games, a trilogy, and this one is bigger, badder, better than the rest. We’ve had time to look over Warhammer 1, 2 and the DLCs. We've taken fan feedback and we’ve really improved on this game in terms of functionality and usability", says designer James Martin.

    You can pre-purchase on Steam . The release will be sometime late this year.

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      The absolutely awesome action-platformer shooter HUNTDOWN is out now for Linux

      Liam Dawe · news.movim.eu / GamingOnLinux · Thursday, 13 May, 2021 - 13:55 · 2 minutes

    After some time of being an Epic exclusive, HUNTDOWN has now released on GOG and Steam making it available for Linux from developer Easy Trigger Games. Note: personal purchase.

    Was it worth the wait? Absolutely. It's insane - in the best way possible. It reminds me of Broforce for the over the topic action, which remains as my all time favourite action platformer. However, HUNTDOWN is already looking like it might end up taking the number 2 slot - it's just that good.

    "In the mayhem-filled streets of the future where criminal gangs rule and cops fear to tread, only the bounty hunters can free the city from the corrupt fist of felony. Lay waste to the criminal underworld and make a killing in this hard boiled action comedy arcade shooter."

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    Featuring hand-painted gorgeous 16-bit styled pixel-art, it's an absolute feast for the eyes combined with the incredible fluid action back up by the pumping soundtrack. The voice acting is absolutely spot on too, fits in perfectly with each character. It's weapons and boss battles that make it ridiculously enjoyable though with such a fantastic mix available. Small guns, shotguns, machine guns, huge mounted weapons, a guitar, a bat and the list goes on - blowing things up just feels seriously epic here.

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    Characters available:

    • Anna Conda: Ex-commando, firearms expert, and full-time loose-cannon, Anna will assassinate without question or mercy, as long as you don’t mind the collateral damage.
    • John Sawyer: Once a Special Forces cop who left the law behind. This scarred veteran has lost so many limbs in combat he’s practically half robot.
    • Mow Man: Modified recon droid, stolen and empowered with banned software. Trades bodies for cold hard cash. Don’t expect to be taken alive if Mow Man’s on your six.

    Gangs to take on:

    • Hoodlum Dolls: Violent feral punks winning the gang war with the toothless authorities
    • Misconducts: Organised hockey hooligans, experts in robbery and extortion with a penchant for explosives
    • The Heatseekers: Murderous motorcycle club. These rockabilly villains style themselves on the centurions of Ancient Rome
    • NO.1 Suspects: Masters of discipline and organised crime. Martial arts experts, these slick psychopaths control the night through their casinos and nightclubs

    It's an easy recommendation to go get it. Honestly it was love at first sight with HUNTDOWN. Not just because I grew up with similarly styled games but HUNTDOWN is close to perfection. As for the Linux version? Absolutely great! You just can't help but small and maniacally laugh as you blast your way through it. If you loved games like Metal Slug, and other similar explosive experience do check it out. In a word — fantastic.

    You can buy it on GOG and Steam .

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      Coldwild Games announce Lazy Galaxy 2, an idle strategy game with basebuilding and combat

      Liam Dawe · news.movim.eu / GamingOnLinux · Thursday, 13 May, 2021 - 12:44 · 1 minute

    Coldwild Games, developer of Merchant of the Skies and Luna’s Fishing Garden, have announced Lazy Galaxy 2 an idle strategy game with basebuilding and combat elements.

    Lazy Galaxy 2 is an idle/clicker game with base-building and RTS elements. Lead an evil (albeit lazy) alien race to conquer the universe! Expand your base, fight vicious foes, and conquer the galaxies. Acquire combat experience and convert into candy, the most precious alien resource!

    "I know I’ve said that we only make peaceful games now, but this was a long con from the start. Guess you should have seen this one coming" - Vladimir Slav, Director of Coldwild Games

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    Much like the previous game, it's supposed to be one you can have on another monitor or minimized while you do other things - to come back to it whenever you want and progress further in your own time. You get to build up your base, send your fleets across the universe and start a conquest.

    Features:

    • Conquer the galaxy! Build your base, build your fleet, fight the enemies
    • Campaigns / hand-crafted scenarios with planned map editor support
    • Achievements matter! Unlocking in-game achievements adds permanent researches that improve the gameplay
    • Control units directly or idle it out! Micro-control is rewarded, but not necessary. You can idle out the battles or seek more active participation
    • Multiple development paths will add variety to incremental/base-building gameplay

    The release is planned for Q3 2021 to be supported on Linux, macOS and Windows.

    You can follow Lazy Galaxy 2 on Steam .

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      Steam’s “price parity rule” isn’t wreaking havoc on game prices

      Kyle Orland · news.movim.eu / ArsTechnica · Thursday, 13 May, 2021 - 10:45

    Monopoly control is a hot topic in the games industry these days. Lawsuits against Apple , Valve , and Sony all take slightly different tacks in arguing that these companies exercise unfair monopoly control over their platforms' market for downloadable games.

    Each suit also argues that this monopoly control leads to higher game prices for consumers. Platform holders charge higher commission fees than they would in a truly competitive environment, the arguments go, and those higher-than-normal publishing costs are passed on to consumers via higher-priced games.

    There's something intuitively appealing to the idea of game publishers trying to attract more market share by "passing on the savings" of lower storefront commissions by lowering the asking price for their games. In practice, though, prices for the same title tend to remain consistent across platforms, regardless of the competing platform holders' specific revenue cuts.

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