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      Relic Space to bring some sleek space sci-fi tactics to Linux

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 5 February, 2021 - 13:46 · 1 minute

    Relic Space is a new announcement from Fourfold Games (prev game Xenomarine), which will bring to Linux some rather sleek space sci-fi strategy action when it releases into Early Access.

    It's turn-based with a hex-based ship-to-ship combat system that uses fluid interpolation. This makes the movement and the combat a bit like the feel of Jupiter Hell, where it's so smooth and sleek that you could even mistake it for being real-time. Wrapped up in an open-world roguelike space RPG setting.

    Example of how smooth the movement is:

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    The developer has been working on it for around 18 months, with it initially going into Early Access for at least one year. Although there's no set date on when that will be just yet. When it does arrive the initial release will have the tutorial and randomized missions ready with the single-player story campaign to come later.

    Feature Highlight:

    • Tactical turn-based space combat - Use your tactical skills on a hex grid with ‘one-tile-per-turn’ mechanics inspired by traditional roguelikes.
    • Flexible development - Use your growing reputation and influence to acquire more powerful ships and equip them with countless weapon and utility combinations. Acquire new piloting abilities through a flexible skill tree.
    • Deep Simulation - Realistic combat mechanics simulate damage to individual ship components. Each weapon, engine or utility item can catch fire, leak power, and acquire many more status effects.
    • Real Space - Movement rules based on actual space physics: motion in a straight line is free, but turning, starting or stopping cost energy. Generators convert fuel into energy, which is used for both engines and other equipment.
    • Immersive setting - Uncover a rich, branching narrative threaded with endless procedurally generated stories in a detailed setting inspired by hard sci-fi.
    • Open World - Explore a vast procedurally generated solar system with handcrafted elements. Factions and NPCs pursue research, trade, construction projects, and other goals irrespective of your actions – though your actions affect their success or failure!

    You can follow Relic Space on Steam .

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      Eat and destroy stars in Stellaris: Nemesis and become the endgame crisis

      Liam Dawe · news.movim.eu / GamingOnLinux · Thursday, 4 February, 2021 - 17:20 · 1 minute

    Stellaris: Nemesis is going to boost some very exciting things for the grand space strategy game from Paradox, with a huge new endgame crisis coming where you get to pick a side. Not only are we get a whole espionage and spying system, we're also getting a big boost in endgame content with the Stellaris: Nemesis DLC.

    Players will be tasked with either helping to keep the galaxy under control, or become the actual endgame crisis directly by eating up stars and possibly destroy the entire galaxy. Okay then.

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    How will this all work? You will be able to pick a new associated ascension perk aptly named "Become the Crisis". It will be available to most types of empires but it will need at least two other ascension perks unlocked first. However, be warned, Paradox said in the new dev diary if you pick it you will "forfeit other opportunities to focus on your newfound goals" so everything you do will lead to destruction.

    You will then need to go on a glorious path of destruction to earn Menace, unless you're working to stabilise the galaxy that is but where's the fun in that? Each level of the crisis progression needs a certain amount of Menace and finishing a special project. As you go through you get new types of ships with the last one being a Star Eater, that you need to use to gather Dark Matter by destroying stars and eventually wiping out the galaxy.

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    Sounds wild, I love it.

    You can wishlist / follow Stellaris: Nemesis on GOG and Steam .

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      Join me in being excited for Kaiju Wars with the Steam page now up

      Liam Dawe · news.movim.eu / GamingOnLinux · Thursday, 4 February, 2021 - 11:57 · 1 minute

    Did you enjoy Into the Breach from Subset Games as much as me? Kaiju Wars looks like it will be somewhat similar as another fantastic strategy game with small contained levels.

    Mentioned previously in this article back in early January, Kaiju Wars actually now has a Steam page up to follow it on and there's a whole lot more detail on what you will be doing in the game. The idea is that you're playing the military inspured by some retro Kaiju movies as you're hopelessly outclassed. Slow the Kaiju down with tanks, construct buildings to distract them and deploy experimental weapons to buy some more time.

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    Unlike the gameplay in Into the Breach, you can't kill them. They are pretty much indestructible and your job is just to slow them down and maybe get them to go away for a while. There's five of these monsters and they can mutate to grow stronger but they do become predictable.

    What else to expect from it:

    Campaign Mode!

    • Embark on a Campaign! - Play missions from all over the world as you progress through the varied campaign. Test your wits in tactical puzzles, command dozens of units in large-scale scenarios, and fend off repeated attacks while developing your city economically in city defense missions.
    • Defend Famous Cities - Floatio, Istanboom, Uberlin, New Shark City and Bomb Bay are all under attack! Each city has unique experimental weapons, layouts, and economic projects.
    • Thwart the Invader - An alien invader (of course there's an alien invader!) is commanding the Kaiju! Be ready for anything - alien black-ops teams are trying to locate our scientists. Natural disasters such as volcanic eruptions, tsunamis and earthquakes may not be so natural.

    Create your own battles!

    • Create your own City or Scenario - Simple and easy to use, scenarios can be crafted in minutes using the drag and drop map editor
    • Share your creations online - Share your Cities or Maps online using Steam Workshop integration
    • Compete with other players! - Gain the top spot on the Weekly Challenge leaderboards

    I definitely feel like I need this. Sounds awesome.

    Follow / wishlist Kaiju Wars on Steam .

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      Total War: WARHAMMER III announced and confirmed for Linux by Feral Interactive

      Liam Dawe · news.movim.eu / GamingOnLinux · Wednesday, 3 February, 2021 - 15:17 · 1 minute

    Total War: WARHAMMER III has just been formally announced by SEGA / Creative Assembly and the good news is that porter Feral Interactive have right away confirmed it's being supported on Linux (and macOS).

    "The cataclysmic conclusion to the Total War: WARHAMMER trilogy is coming. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?"

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    For the Linux release date, usually it's a little while later but in this case it seems Feral may have been pulled in earlier than usual as Creative Assembly noted it will be available "as close to launch day as possible" with the exact date to be confirmed closer to launch which will be this year 2021. They also confirmed that it will be on the Epic Store but this time (like TROY did) it's not going to be exclusive at all.

    Once we get more confirmed features and info we will let you know.

    You can wishlist / follow on Steam . You can pre-purchase which gives an additional free Race Pack that more details will be given on "soon".

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      Free social deduction hacking game Untrusted enters Early Access

      Liam Dawe · news.movim.eu / GamingOnLinux · Saturday, 30 January, 2021 - 13:36 · 1 minute

    After a new online experience to play with friends and one that's free to play? Untrusted is a new social deduction hacking game with two sides facing off. Now available in Early Access, developer evolvedlabs plans to keep it there until Q2/Q3 this year so they can thoroughly test it with players.

    Inspired by the likes of Werewolf / Mafia and other similar types of games with support for 10 to 16 players to join a game online. The idea is that hackers from the fictional NETSEC group are tasked in hacking a specific server on a computer network, while there's a few AGENTS try to arrest them or convincing players to snitch on others. There's a few ways to each side to win and it sounds quite interesting.

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    Feature Highlight:

    • Hacking themed game focused on social interactions.
    • Hack into computers and analyze their log to find out who is telling the truth
    • Keep your personal log and cross-reference data to find out who are the undercover agents
    • Multiple winning conditions for both factions: hack or murder your way to victory.
    • 2 Factions and many neutral classes
    • 22 Unique classes
    • More than 70 unique skills
    • Unlock avatars and badges as you win

    Find it free on Steam .

    The developer added in an official GamingOnLinux avatar, so you can show off a bit if you wish. This needs to be done by redeeming a special code and we have lots to give away for you below:

    [giveaway]26[/giveaway]

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      Tough city-building strategy game As Far As The Eye now supported on Linux

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 29 January, 2021 - 17:56 · 1 minute

    As Far As The Eye is a strategy game that has you build a city, while also making you constantly move on before the world becomes submerged. It's tough and it's now available on Linux.

    Developed by Unexpected with publishing from Goblinz Studio, Maple Whispering Limited it brings together city building, procedural generation and a whole lot of planning ahead. With limited resources and time against you, there's a constant need to prepare for the worst. This is no Civilization game and certainly not Cities Skylines either, this is a whole new breed. Originally released in September 2020, as of January 26 2021 it now supports Linux.

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    It's definitely among the more interesting build and gather strategy games thanks to both the unique gameplay loop and the absolutely charming visual style to it. Seriously, As Far As The Eye is really quite beautifully designed graphically. The UI is a bit difficult to manage at times but the overall artwork is fantastic.

    What's also interesting about As Far As The Eye is that you also have no enemies to fight here, it's you and your tribe against the might of nature itself and the looping huge storm that seems to keep happening so you're trying to get to the Eye which appears to be the only safe haven.

    Feature Highlight:

    • Plan the best path for your tribe to take in order to go as far as the Eye.
    • Explore, analyze and search places of interest for long lost treasures on a procedurally generated journey.
    • Harvest, build, stock and leave your halt before the wave engulfs your tribe.
    • Improve your pupils through the job system, your buildings through the improvement system and your whole tribe through Tribe's Knowledge.
    • Survive dire conditions and protect the Pupils against random events.
    • Meet allies, negotiate for resources, recruit new Pupils and more!
    • Make offerings in Sacred Sites or plunder them, but never forget you'll have to bear the consequences of your actions .
    • Live a peaceful adventure as there are no enemies in As Far As The Eye
    • Relive a new adventure each time thanks to our Roguelike tribe system

    You can buy As Far As The Eye from GOG , Humble Store and Steam .

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      Civilization VI Vietnam & Kublai Khan Pack out now

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 29 January, 2021 - 17:29 · 1 minute

    Joining the list of DLC available for Civilization VI as part of the New Frontier Pass is the Vietnam & Kublai Khan Pack that's now available with a big game update. Available to buy individually like the rest of the packs, or buy the New Frontier Pass to get access to all of them.

    In addition to the new civilization and leaders details below, there's also the big new "Monopolies and Corporations" game mode. The whole idea here is to create industry around luxury resources to get powerful buffs, and eventually turn them into a full corporation to create products. If you manage to dominate a luxury resource you get a monopoly, which then gives addition tourism and gold. The idea of the mode is to give a little more fun and depth to the resources.

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    As for Kublai Khan, here's their details:

    • Leader Unique Ability: Kublai Khan’s unique ability, “Gerege,” provides one extra Economic policy slot in any government. It also grants a random Eureka and Inspiration when establishing a Trading Post in another civilization’s city for the first time.
    • As a leader of China, Kublai Khan’s science boosts are even more powerful, and his extra policy slot empowers economic strategies. As a leader of Mongolia, Kublai Khan leverages trade routes for military might.

    Up next is a major free update for everyone which is due out likely during February, and then the final DLC as part of the New Frontier Pass in March. After that? Not a clue, perhaps a whole new game?

    You can buy Civilization VI with Linux support from Humble Store and Steam .

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      Spacebase Startopia confirmed for launch on March 26 with Linux support

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 29 January, 2021 - 12:47 · 1 minute

    Kalypso Media and Realmforge Studios have now confirmed that Spacebase Startopia is now ready to launch on March 26. The delayed release will see it supported on Linux and we expect it to work well, considering the great work Realmforge did with Dungeons 3.

    Spacebase Startopia sells players the galactic dream: managing their very own donut-shaped space station. Overseen and assisted (when it feels like it) by the base's prickly on-board AI, players will play Commander to their floating home-away-from-home, kitting out the station's three unique decks with a variety of galactic gadgetry whilst tending to the wants and needs of a diverse array of vacationing extra-terrestrials. In multiplayer, up to 4 players can work together to build the galaxy's greatest getaway, or seek oblivion upon their rivals with daring feats of economic sabotage.

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    Feature Highlight:

    • Single-player campaign with 10 fully voiced missions
    • Manage a melting pot of different lifeforms, each with their own individual – and sometimes contradictory - needs and desires
    • Build a variety of rooms across three very different decks to cater to the needs of visiting aliens
    • Explore the potential of your space base in a fully configurable sandbox mode
    • Produce and trade resources to turn a profit while running sabotage missions against your competitors
    • Work together or compete against rivals in competitive and a coop multiplayer for up to 4 players

    It's available to pre-order on Steam .

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      Empire building terminal game Arcane Fortune adds trade, nobility, assassination

      Liam Dawe · news.movim.eu / GamingOnLinux · Monday, 25 January, 2021 - 11:15 · 2 minutes

    Inspired by the likes of Dwarf Fortress, Civilization, SimCity and more we have the free and open source Arcane Fortune which continues to expanding in features. Played in your favourite command-line terminal application, or just use the pre-made launch script it comes with that sorts out everything for you.

    Seems like it has some genuinely great ideas, and considering how ridiculously popular Dwarf Fortress is, we know that shiny graphics are not a key to success. Perhaps Arcane Fortune will be able to carve out a nice niche.

    5168426071611573200gol1.png Pictured - the beginnings of a new civilization in Arcane Fortune.

    What's new in Arcane Fortune 0.3.0:

    • Nobility - these families may join your empire and offer some advantages based on their personality and inclinations. For example, in diplomacy or war. Their opinions of you may change, however, depending on how you govern your empire.
    • A trade system to exchange resources and negotiate defensive pacts with other empires.
    • Kingdoms - sub-empires that may join your empire. Unlike noble houses, they retain more autonomy, but will share all the diplomatic relations (war/peace) with the parent empire.
    • Assassination - useful both to explore other cities (they can scale walls) and to rid the world of the presence of unwanted leaders and nobles.
    • Screen reader mode -- there is a page on the wiki which has more information about this mode and its features. Mostly the benefit of this mode is that the text cursor will be placed in relevant parts of the screen and some text can be tabbed through to help cue screen readers. There are also other small changes I've made based on feedback I've received.
    • Changes to mouse controls making it easier to pan the map while moving a unit (thanks to lecom & Tchey on the forums for specific advice on this).
    • Miscellaneous bugfixes (and likely new bugs to replace them!)
    • Performance optimizations -- some of which might not be noticable since the nobility might slow the game down nearly as much as I've managed to speed it up.

    The idea is certainly interesting, and the mash-up of ideas already makes the early game quite engrossing. The key is going to be in the AI, much like it is for Dwarf Fortress. Arcane Fortune is going to need to keep players engaged with encounters, and other civilizations.

    You can download free on the official site and GitHub .

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