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      CryEngine finally hits Switch with low-resolution Warface port

      Kyle Orland · news.movim.eu / ArsTechnica · Tuesday, 18 February, 2020 - 17:14 · 1 minute

    Today's surprise launch of a Switch version of the popular free-to-play, first-person military shooter Warface marks an important milestone for the system's growing list of ports : the first Switch game to make use of Crytek's CryEngine. Like many other high-end Switch ports, though, squeezing the game down to run on the Switch's Nvidia Tegra-based hardware comes with some significant drawbacks.

    As publisher My.Games notes in a press release , getting Warface on the Switch meant "using a heavily customized version of CryEngine... running locked in 30fps/720p in TV mode and 540p in handheld and tabletop modes, providing an optimal balance of image clarity and performance."

    Those are relatively low resolution numbers even for the Switch, where a wide variety of games manage to hit 1080p or 900p resolution when docked and 720p when in portable mode. There have been some notable exceptions, though, including Switch ports like Doom and The Witcher 3 , where portable mode has to drop noticeably below HD resolution in order to ensure a playable game. You can see how that resolution downgrade looks for yourself in the above screenshots and below trailer for the Switch version of the game.

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