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      Get colourful with the new release of the open source lighting control OpenRGB

      Liam Dawe · news.movim.eu / GamingOnLinux · Monday, 7 December, 2020 - 10:35 · 1 minute

    Love your flashy lights, your colourful RBG LEDs covering your computer and your desk? How about controlling them from Linux? OpenRGB is your friend.

    Supporting both Windows and Linux it brings the mess of vendors and their highly specific applications under one free and open source roof. It's a fantastic project and one that I love to see become bigger and better. Set colours and effect modes, setup profiles for them, get a tidy command line interface and a sleek UI and much more.

    Here's what's new in the latest release:

    • Settings have been consolidated into a new file OpenRGB.json, using JSON format
    • Settings tab allows enabling and disabling devices from the user interface
    • Configuration files are stored in an XDG-compliant configuration directory (%APPDATA%\OpenRGB or ~/.config/OpenRGB)
    • Speed up detection by limiting I2C/SMBus detectors to specific PCI IDs
    • Dark theme for Windows
    • Linux binary lower cased, improved Debian packages, and providing them with release
    • Fixed profile loading, deleting

    658639791607337305gol1.png

    Support for devices was expanded with this release too with these newly added:

    • EVGA GPU (V1 and partial V2 - 1xxx and 2xxx series) support
    • New SteelSeries devices - Apex Pro TKL, Old Apex
    • Philips Wiz support
    • Linux LED sysfs support
    • Corsair Dominator Platinum RGB support
    • Sony DualShock 4 support
    • Logitech G213 support
    • ASUS Mice support - ROG Gladius II Core, ROG Gladius II, and ROG Gladius II Origin
    • HyperX Fury Ultra mousemat support
    • SteelSeries Apex M750
    • ASUS TUF gaming laptops on Windows (already supported via Faustus on Linux)
    • Cooler Master ARGB controller support

    There's plenty of other enhancements to existing supported hardware and bug fixes too of course.

    You can grab OpenRGB from GitLab .

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      Free and open source modern level editor 'LDtk' now ready for more users

      Liam Dawe · news.movim.eu / GamingOnLinux · Wednesday, 2 December, 2020 - 11:06 · 1 minute

    Level Designer Toolkit (LDtk), which was originally known as 'LEd' has a huge new release out and the developer mentioned it's now ready for production. It's a modern, free and open source 2D level editor for indie developer with a strong focus on being as user-friendly as possible and it's being built by Sébastien Bénard, who was the former lead developer on Dead Cells.

    LDtk 0.6 rips off the Beta label and brings with it some huge features like a World Map, allowing you to organize levels in the project into different themes like a vast 2D map, a large grid system and also either horizontally or vertically.

    10768593741606906806gol1.png Pictured - testing out the World Map feature.

    Apart from the World Map feature and no longer being considered a Beta, here's the other major changes in this release:

    • New splash screen : to reduce screen flickering and dirty window flashes on startup, a new splash screen was added, among other minor changes. The app window should now feel a little more "stable".
    • Smooth zooming/panning : automatic zooming and panning (eg. when pressing F key) are now animated and smoother.
    • New rule editor window : this UI component really needed some love, so it now features a more streamlined interface and a much better integrated help.
    • User settings are now stored in AppData OS folder to prevent from losing them on each future update. Unfortunately, this will only apply starting from this version, so settings will be reset one last time :) Sorry!
    • "File path" field : this new field type allow you to refer to an external file directly from an Entity instance (many thanks to Yanrishatum !)
    • Many under-the-hood optimizations to support the new World map feature.

    Since last checking on it the experience has been massively improved. With the top-down sample included now too, it shows just how powerful it can be as a level editor to help create all sorts of games.

    Truly wonderful to see so many great free and open source applications like this appearing over the last year or two, especially when they're cross-platform like LDtk. For Linux, the developer is targeting Ubuntu but the download is an AppImage and should work across any Linux distribution.

    Find LDtk on the website or GitHub .

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      Linux gaming overlay MangoHud gets fancy with new graphs in the latest release

      Liam Dawe · news.movim.eu / GamingOnLinux · Monday, 30 November, 2020 - 12:30 · 1 minute

    Have a love of graphs? You will like the latest release of the Linux gaming overlay and benchmark tool MangoHud, as it's giving you even more details and control.

    MangoHud is a a Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and quite a lot more. It's quickly become the go-to for displaying and monitoring almost anything you need for Linux gaming and the 0.6.0 / 0.6.1 release that just went out has expanded what it can do even further.

    One of the major new features is the ability to reorder the HUD so you can have it in whatever order you like. So if you want the FPS and frame timing info first before your system readout, you can do that.

    5841341721606739327gol1.png Pictured - Black Ice with MangoHud and some new options and custom ordering.

    There's also a lot more graph options. You can add multiple graphs now to show things like GPU / CPU load, GPU / CPU temperature, RAM and VRAM use and more. The FPS limiting feature can now take multiple values, so you could have a hotkey to switch between values and there's also various bug fixes with it now working with more OpenGL games like Black Ice, Total War: MEDIEVAL II, Divinity Original Sin Enhanced Edition and Mount & Blade: Warband.

    Absolutely fantastic work, a great piece of FOSS tech.

    Want to try it? Find MangoHud up on GitHub .

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      Minigalaxy the simple GOG client for Linux has a big 1.0 release

      Liam Dawe · news.movim.eu / GamingOnLinux · Monday, 30 November, 2020 - 09:26

    Need help managing your GOG games on Linux since GOG Galaxy is not supported? Minigalaxy is an option that focuses entirely on GOG and it has a new release out. While there's also Lutris which had a big upgrade recently too, it's quite a lot more complicated compared with Minigalaxy.

    The idea behind it is simple: to just get you up and running on Linux with your GOG games. It doesn't really need to be any more complicated and for that - it works really well.

    19598851051606727979gol1.png

    The 1.0 release brings with it some absolutely essential features including the ability to see games needing an update and to be able to update them in the app, DLC can be installed and updated now too, the installed filter will now show games that are downloading and the rest is general improvements and bug fixes. The app itself has also now been translated into Simplified Chinese and Spanish along with other translations being updated.

    Want to try it out? Find it on GitHub .

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      Steam adds initial PS5 DualSense controller support, improves Xbox Series X

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 13 November, 2020 - 10:50

    Another fresh Steam Client Beta went up on November 13 , improving support of Steam's own Steam Input handling with the newer controllers from the next generation consoles.

    The Beta notes that the PlayStation 5 DualSense controller now has initial support with Steam, however there's a few advanced features (trackpad / gyro) that are not currently supported. Additionally, the Xbox Series X controller should no longer show up as 2 separate controllers.

    Nice to see Valve getting in early on that. They're not the only ones doing so either, as SDL 2 the cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware also recently added in support for both the PlayStation 5 DualSense ( commit ) and Xbox Series X too ( commit ). Both of which were added in by Sam Lantinga from Valve.

    Additionally, if you were seeing lots of blank windows when starting Steam on Linux that should now be fixed.

    To try out the Steam Client Beta at any time, you can opt in / out by going Steam -> Settings and then see this:

    6194749011605264330gol1.png

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      OpenRazer 2.9.0 is out, adding plenty of new Razer device support on Linux

      Liam Dawe · news.movim.eu / GamingOnLinux · Monday, 9 November, 2020 - 11:27 · 1 minute

    Enjoy your fancy Razer hardware on Linux? You should probably check out OpenRazer, which is a nice big collection of drivers for Linux. A project that's been going for a long time now, with no sign of it stopping and it just keeps on improving.

    Another example of the open source community bridging the official support gap for users. Just recently OpenRazer 2.9.0 was released, adding in support for plenty of additional devices including these:

    • Razer Atheris
    • Razer Basilisk X HyperSpeed
    • Razer Blade 15 Advanced (2020)
    • Razer Blade 15 Base (Early 2020)
    • Razer Blade Stealth (Early 2020)
    • Razer Cynosa Lite
    • Razer Cynosa V2
    • Razer DeathAdder 2000
    • Razer Kraken Kitty Edition
    • Razer Kraken Ultimate
    • Razer Viper Mini

    18772247881604920923gol1.png Pictured - the Polychromatic UI you can use with OpenRazer.

    There's also several overall improvements that came with this latest release of OpenRazer including read support for idle_time and low_battery_threshold, it's now possible to configure the battery notification frequency, razercore & razermousemat drivers were combined into the razeraccessory driver, Razer Viper & Viper Ultimate devices have been cleaned up and support more effects now, screensaver monitor now supports Xfce and the fake driver support has been improved. Additionally a few bug fixes also made it in.

    I've personally been using it for some time, along with the Polychromatic UI pictured above which works without any issues with my own DeathAdder Chroma.

    You can find out more about it on GitHub and their website .

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      Avec les données dynamiques, Excel va plus loin que les chiffres et le texte

      Olivier · news.movim.eu / JournalDuGeek · Saturday, 31 October, 2020 - 12:00 · 1 minute

    Crédit : MicrosoftCrédit : Microsoft

    Depuis des décennies, Excel permet d’importer, d’organiser et d’analyser des données. Au départ, il s’agissait de données figées, mais Microsoft a ajouté la possibilité d’exploiter des données dynamiques comme des cours de Bourse ou encore des informations géographiques. L’éditeur fait franchir un pas de plus à son logiciel bureautique, avec des données dynamiques personnalisées.

    Des données pour tout

    Excel permet d’intégrer dans une cellule un ensemble de données structurées ; l’ensemble de la feuille de calcul peut ainsi s’y référer pour procéder à des opérations ou récupérer une donnée individuelle. Par ailleurs, et c’est là le grand intérêt de cette nouveauté, les données peuvent être rafraichies, ce qui mettra à jour les formules et les opérations liées.

    Depuis début juillet, Microsoft propose aux utilisateurs Insiders (bêta) de Microsoft 365 Personnel et Famille plus d’une centaine de types de données dynamiques à insérer dans les cellules d’Excel, provenant du service Wolfram Alpha. Il y a un peu de tout : fiches de films, espace (planètes, lunes, satellites…), chimie, universités, géographie, alimentation, etc.

    Cet apport de données dynamiques va donner une nouvelle dimension à Excel, qui pourrait bien se transformer en véritable plateforme de développement ! Mais Microsoft vise tout particulièrement les professionnels avec son service Power BI, qui agit comme un « connecteur » pour intégrer des sources de données dynamiques propres aux entreprises. Ces dernières pourront même convertir des cellules existantes en types de données.

    Ces nouveaux types de données dynamiques seront disponibles pour les utilisateurs grand public et professionnels d’Excel très bientôt.

    Avec les données dynamiques, Excel va plus loin que les chiffres et le texte

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      Awesome 3D emulator for the NES '3dSen PC' adds more iconic game support

      Liam Dawe · news.movim.eu / GamingOnLinux · Friday, 30 October, 2020 - 14:27 · 1 minute

    Still can't believe my eyes as I try out games with 3dSen PC, with it converting classic NES games into 3D and it just feels like magic.

    Currently in Early Access, this amazing emulator is truly like no other. In real-time it converts your favourites into full 3D with a properly adjustable camera. In action it's pretty incredible to see and far more than a fun gimmick, it really does make games look and feel different.

    Due to how it works, game support is limited as each needs to be setup so that 3dSen PC can understand what it needs although the list is growing. As of the latest release the developer has hooked up official profiles for Castlevania II: Simon's Quest, Zelda II: The Adventure of Link, Solomon's Key and Fire 'n Ice.

    Here's a quick look at Castlevania II: Simon's Quest in 3D using 3dSen PC just to demonstrate:

    youtube video thumbnail
    Watch video on YouTube.com

    It's not perfect of course and accuracy can be improved further, along with stuttering issues at times when new scenes are loaded in but it's not finished and will no doubt improve during Early Access.

    You can find 3dSen PC on Steam . Additionally, you can attempt to make your own 3D profiles using the free 3dSen Maker standalone companion app on itch.io .

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      Tinder se dote d’une fonction d’appel vidéo

      Victor Keller · news.movim.eu / JournalDuGeek · Wednesday, 28 October, 2020 - 17:00 · 1 minute

    Tumisu – Pixabay

    D’abord un couvre-feu, bientôt un reconfinement : rien ne va plus pour les célibataires à la recherche du « match » idéal. Le leader des applis de rencontre, Tinder , se met à la page et va permettre les « télé-rendez-vous » grâce à une nouvelle fonction d’appels vidéos. Baptisée « face to face », cette nouvelle fonctionnalité est tout à fait sécurisée si l’on en croit les développeurs de l’application américaine. Le consentement des deux participants sera bien entendu obligatoire et il sera inutile de cliquer sur le bouton caméra pour espionner son match, qui devra lui-même (ou elle-même) activer son propre bouton caméra afin de démarrer la visioconférence.

    Pour être certain de la popularité de cette nouvelle option, Tinder avait testé le chat vidéo préalablement sur un nombre réduits d’utilisateurs. Toutes les précautions d’usage sont respectées, et vous n’avez aucune obligation d’activer cette fonctionnalité. Pour ceux qui souhaitent s’en servir, il faudra accepter un certain nombre de règles basiques. Par ailleurs, il y a la possibilité d’envoyer un rapport à Tinder si les choses ne se passent pas bien.

    L’ajout de cette fonctionnalité était plus ou moins indispensable pour Tinder, qui accumule près de 340 millions de téléchargements dans un monde aujourd’hui partiellement confiné. L’application de rencontre, qui a déjà plus ou moins révolutionné la manière de construire une relation, va peut-être aller encore plus loin et faire naître de nouvelles histoires entre des personnes qui ne se sont jamais rencontrées. En d’autres termes, il est bien possible que la réalité rejoigne la fameuse série de Netflix, Black Mirro r. Dans l’épisode intitulé Hang the DJ (épisode 4 de la quatrième saison), c’est un algorithme qui désigne votre match pour vous.

    Tinder se dote d’une fonction d’appel vidéo